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This retro horror demo has some of the best first-person platforming around | PC Gamer - keysloger1987

This retro horror demo has some of the best first-person platforming around

IT's interminable past clock we put to bed the idea that first-person platforming doesn't work, when level the retro thrillseekers impermanent below the Concerned PS1 recording label are gift games care Titanfall and Mirror's Edge a run for their money.

Lorn's Lure, from developer Rubeki, is a terrifying extraction into a brutalist, unclothed infernal region. It's not purely horror, but the myriad void you're descending feels impossibly foreboding, a sense only added to past the game's thin, throwback aesthetics.

Not that it would matter if Lorn's platforming didn't feel utterly reverend. Thankfully, this tiny thriller has some of the second-best first-person movement I've mat up in age. It genuinely does feel look-alike an independent take on Titanfall, sans wallrunning—fast pass around speeds, a healthy degree of air insure, and a generous drape onto ledges you didn't quite reach. Even if you overlea a jump, a quick press of a push button volition reset you to the last safe shelf.

The game really shows its hand when it workforce you a pair of mounting picks. Sheer cliffs suddenly become shortcuts, opening new routes and providing a last-arcminute lifeline for failed leaps. Not all surface is climbable, and you've got limited staying power to hang on to—and with these restrictions in place, the platforming suddenly becomes dense with climbing puzzles.

Information technology may represent small, but I'm already excited to see how speedrunners fishing rig this thing—bounding 'tween thin poles and crooked ledges at frightening speeds. I'll be right as them, anxiously avoiding fatal falls as I slowly reveal more about this dateless, terrifying hole in the ground.

Lorn's Lure is coming to Steam clean former next year, with a fairly muscular free demonstration available to try now.

Natalie Clayton

20 years ago, Nat played K Set Radio set Future for the first time—and she's not stopped thinking about games since. Joining PC Gamer in 2020, she comes from iii years of freelance reporting at Rock Paper Shotgun, Waypoint, VG247 and more. Enclosed in the European indie scene and having herself developed critically acclaimed small games like Can Androids Pray, Nat is always look for a hot curiosity to scream about—whether information technology's the side by side unexceeded indie favourite, or simply someone modding a Scotmid into Black Table. She's also played for a free-enterprise Splatoon team up, and unofficially appears in Apex Legends low-level the pseudonym Horizon.

Source: https://www.pcgamer.com/this-retro-horror-demo-has-some-of-the-best-first-person-platforming-around/

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